jeudi 19 avril 2012

Pixel Panic begins

At the Concours d'Ubisoft Académia, Pixel Panic won the best demo, the best technical innovation (programming),the best creativity and the best artistic direction.

Congradulation at the team: Michaël Émond Tellier, Kaermack Polewska, Carl Leduc, Minh Nhat Le, Roxanne Grenon.

vendredi 13 avril 2012

Pixel Panic


PIXEL PANIC is a third person platformer adventure game, inspired by old school game as Mario 64, Banjo Kazooi and Zelda.



The Team is:

Mickaël Émond-Tellier: Team Lead / Technical Director
Kaermack Polewska: Creative director / Game design
Minh Nhat Le: Environment artist
Roxanne Grenon: Charactere design / art / animation
Carl Leduc-Benoit : Programmer
Francis Brosseau: Artistic Director / concept art / texture

We presented this game to Game Lab competition (Le concours d'Ubisoft Montréal).

Doing Pixel Panic was a great experience. A great opportunity.




We will present this projet April 19 at Autodesk Studio.







dimanche 12 février 2012

3CH! For a better future


3CH ask me to do this concept: A cabled scrap merchant cuts a statue in a dark mood.
Ok! Where is the scrap merchant? Gone? Dead? Below the building? Who know?

Winter 2012

8 hours

vendredi 10 février 2012

SnowBall Madness


SnowBall Madness: A game done in 2 hours and a half, with Kaermack Polewska.

Control:
Mouse control direction
Space for move forward.

Download link: coming soon.



Concept art: China - century XXVII

Done with straight brush and pictures.

Vue work


Composition done in the software Vue. 8 hours.

mardi 31 janvier 2012

Leashed


DOWNLOAD

A multiplayer game done at the event Global game jam, Montreal, ETS.

The team was:

François Gaumond: Team Lead, Game Designer, Programmer
Mathieu Montreuil:  Game Designer, Programmer
Youssef Trad: Game Designer, Programmer
Jean-François Pruneau:  Programmer
Francis Brosseau:  2D/3D artist



Installation Notes:


Just extract the proper file (Windows or Mac version) and double-click the Unity icon.

Control:  
Player 1: move with A and D, jump with W and hold onto a blue diamond with spacebar.
Player 2: move with left and right arrows, jump with up arrow and hold onto a blue diamond with Right Shift.
Watch out: touch a red area and you will die! But drag a dead teammate to a blue area to revive him.
(Press R to reset the game)


Global game jam web site, link to Leached page
http://globalgamejam.org/2012/leashed

Some concepts art



Strange poster. Happy and dark at the same time.  










Final Logo: Framing done by me. Color and vector treatment done by Kaermack Polewska.


 Logotype






Concept art: North of Québec

  

Near of a Inuit village.
 

Journey into the canadian tundra.