jeudi 28 juin 2012
jeudi 19 avril 2012
Pixel Panic begins
At the Concours d'Ubisoft Académia, Pixel Panic won the best demo, the best technical innovation (programming),the best creativity and the best artistic direction.
Congradulation at the team: Michaël Émond Tellier, Kaermack Polewska, Carl Leduc, Minh Nhat Le, Roxanne Grenon.
Congradulation at the team: Michaël Émond Tellier, Kaermack Polewska, Carl Leduc, Minh Nhat Le, Roxanne Grenon.
vendredi 13 avril 2012
Pixel Panic
PIXEL PANIC is a third person platformer adventure game, inspired by old school game as Mario 64, Banjo Kazooi and Zelda.
The Team is:
Mickaël Émond-Tellier: Team Lead / Technical Director
Kaermack Polewska: Creative director / Game design
Minh Nhat Le: Environment artist
Roxanne Grenon: Charactere design / art / animation
Carl Leduc-Benoit : Programmer
Francis Brosseau: Artistic Director / concept art / texture
We presented this game to Game Lab competition (Le concours d'Ubisoft Montréal).
Doing Pixel Panic was a great experience. A great opportunity.
We will present this projet April 19 at Autodesk Studio.
Libellés :
3d,
3dgame,
adventure,
art,
artistic,
artistique,
aventure,
créativité,
creativity,
direction,
platfomer,
platform,
price,
prix,
team
samedi 18 février 2012
dimanche 12 février 2012
3CH! For a better future
3CH ask me to do this concept: A cabled scrap merchant cuts a statue in a dark mood.
Ok! Where is the scrap merchant? Gone? Dead? Below the building? Who know?
Winter 2012
8 hours
vendredi 10 février 2012
SnowBall Madness
SnowBall Madness: A game done in 2 hours and a half, with Kaermack Polewska.
Control:
Mouse control direction
Space for move forward.
Download link: coming soon.
mardi 31 janvier 2012
Leashed
DOWNLOAD
A multiplayer game done at the event Global game jam, Montreal, ETS.
The team was:
François Gaumond: Team Lead, Game Designer, Programmer
Mathieu Montreuil: Game Designer, Programmer
Youssef Trad: Game Designer, Programmer
Jean-François Pruneau: Programmer
Francis Brosseau: 2D/3D artist
Installation Notes:
Just extract the proper file (Windows or Mac version) and double-click the Unity icon.
Control:
Player 1: move with A and D, jump with W and hold onto a blue diamond with spacebar.
Player 2: move with left and right arrows, jump with up arrow and hold onto a blue diamond with Right Shift.
Watch out: touch a red area and you will die! But drag a dead teammate to a blue area to revive him.
(Press R to reset the game)
Control:
Player 1: move with A and D, jump with W and hold onto a blue diamond with spacebar.
Player 2: move with left and right arrows, jump with up arrow and hold onto a blue diamond with Right Shift.
Watch out: touch a red area and you will die! But drag a dead teammate to a blue area to revive him.
(Press R to reset the game)
Global game jam web site, link to Leached page
http://globalgamejam.org/2012/leashed
Some concepts art
Strange poster. Happy and dark at the same time.
Final Logo: Framing done by me. Color and vector treatment done by Kaermack Polewska.
Logotype
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