At the Concours d'Ubisoft Académia, Pixel Panic won the best demo, the best technical innovation (programming),the best creativity and the best artistic direction.
Congradulation at the team: Michaël Émond Tellier, Kaermack Polewska, Carl Leduc, Minh Nhat Le, Roxanne Grenon.
jeudi 19 avril 2012
vendredi 13 avril 2012
Pixel Panic
PIXEL PANIC is a third person platformer adventure game, inspired by old school game as Mario 64, Banjo Kazooi and Zelda.
The Team is:
Mickaël Émond-Tellier: Team Lead / Technical Director
Kaermack Polewska: Creative director / Game design
Minh Nhat Le: Environment artist
Roxanne Grenon: Charactere design / art / animation
Carl Leduc-Benoit : Programmer
Francis Brosseau: Artistic Director / concept art / texture
We presented this game to Game Lab competition (Le concours d'Ubisoft Montréal).
Doing Pixel Panic was a great experience. A great opportunity.
We will present this projet April 19 at Autodesk Studio.
Libellés :
3d,
3dgame,
adventure,
art,
artistic,
artistique,
aventure,
créativité,
creativity,
direction,
platfomer,
platform,
price,
prix,
team
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